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Andras Krajko
Technical and 3d artist
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Home
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3D art
Tools and shaders
Projects
All
Real time painting effect
C++ renderer
One wheeled tank
Destructible grass Unity foliage
Florrae Developement
Procedural terrain mesh generation
Matrix code shader in Unreal 5 + breakdown
Fake volumetrics in Unreal 5
Real time vine/tendril growth
Interactive sci-fi shield shader
Sci-fi / spawning effect
Stylized wood material
Florrae
Low Poli rock generator
Pipe wrinkle generator
Old rural pub scene
Bridge generator
Procedural pipe generator
Object fuzzer
Procedural damaged wall generator
Procedural pipe wrinkles
Physics based liquid shader
Procedural edge damage tool
Dithered hologram shader
Interactive grass shader
Treasure chest
Stylized island + procedural tools
Cosmic nightmare
The ruins of Tenebris
A chill place
Unknown waters
High up
Dishonored 2 Corvo's mask
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